gl_Position range
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- 1WebGL Programming Guide: Interactive 3D Graphics Programming ...
screen, and gl_FragCoord.z contains the normalized z value in the range of [0, 1]. This is calcul...
- 2Coordinate Systems - LearnOpenGL
What we usually do, is specify the coordinates in a range (or space) we ... The resulting vertex ...
- 3OpenGL gl_Position z-range and depth buffer range - Game ...
Yes, gl_Position.z should be between [-1, 1] after dividing gl_Position.w , otherwise will be cli...
- 412.5 - GLSL Built-in Functions and Variables — LearnWebGL
gl_Position : a vec4 position of a vertex in “clip coordinates”. ... The values for x and y are i...
- 5gl_Position - GLSL ES 3 - docs.gl
The variable gl_Position is intended for writing the homogeneous vertex position. It can be writt...